There was something wonderfully creepy about this, from the sound effects to the limited view Jesus (Jebus?) has through the scope. I like the atmosphere of this a lot, even though it was very short.
There was something wonderfully creepy about this, from the sound effects to the limited view Jesus (Jebus?) has through the scope. I like the atmosphere of this a lot, even though it was very short.
Pretty well balanced as far as all of the different things the series has incorporated so far. I loved how fast the action was but it might have been nice to have some kind of bullet time going on for some of it because I don't feel like I caught everything that happened.
For a one-minute clip it's not bad. After a decade of Madness it's not very surprising what happens, but I liked that this began on a way different note than most of the other shorts.
Not one of the stronger clips. I feel like a lot of this was just "people on left and people on right shoot at each other." Most of the landscapes were so horizontal and happened across the room, so the choreography just wasn't as fresh.
Decent skit. I thought it was weird how hesitant most of the agents were to attack this guy, and how those that fought didn't seem to mind using melee weapons or not running. That said, the animation is good. Seemed kind of weird that the spikes didn't have any blood on them at the end though.
I agree with what others have said about this needing a follow up or maybe a bit more development. The animation is great, especially the lip syncing, and the spazzing out part really does look hilarious, but the line, "What are they all doing in that hole?" serves absolutely no purpose. The audience can see it. You don't need to point it out. Where's the punchline?
This is surprisingly well animated but it needs a bit more complete movements - not just a few tweens or one part of the penguin moving, but the entire as a whole. You could use some color, a background, etc. to really make this pop. It's not inherently bad but it feels really incomplete.
I think what you need to take note of, is that this was one of my school project animations for my Animation class. If I were doing these animations on my own spare time for fun, I would take much more time to make these look polished. Thanks for the feedback though.
Fairly original concept and pretty well-done too. The ghosts could be drawn a bit better and you probably could have done more in the way of humor aside from the ghost getting splattered but this is otherwise really well done.
those are valid points, but i'm glad you still enjoyed it despite those things ^^
As always you show an immense amount of talent in your work. Some of the movements feel like they go by too fast, and overall this lacks the smoothness of some of your previous work, but conceptually you've really got something. It's not as clever as the AvA series, since most everything is based on one big video game reference, but the magnitude of everything you've done shines through nonetheless. At this point Minecraft is a bit dated but I wouldn't be surprised if you'd been working on this for a couple years so it would be pointless to attack you for it.
Really well-done man.
I like the smoothness of the tweens and the low-quality talking heads but I found the animation kind of hard to follow and tedious at points. Behind the humorously bad technical aspect I didn't feel like there was any more intelligent humor beneath it.
Hey, my shitty plan worked. I'm glad you liked the smooth animation; I felt as though that since I'm using Tweening anyway that I should animate it in 60FPS to compensate since it was mostly a rush job. I'm sorry that the satire didn't have more appeal, fellow Craptonian.
You might like the newspaper articles; to read them, pause at -0:43, -0:33 & -0:21. Be prepared though, we get pretty edgy on some of them, the New Pork Times in particular. I spelled Paul Feig's name wrong by mistake but it is the New Pork Times, they're bound to make errors.
Once upon a time, water taught itself how to feel pain.
Age 30, Male
Software engineer /
United States
Joined on 7/24/07