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Kwing

647 Movie Reviews

104 w/ Responses

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Cute and well-done. Some parts felt very cliche - in fact most of it was cliche - but it was drawn and animated very well. I thought it was a bit strange that most of the animation was done with no voice acting, yet midway through the animation there were a few lines of dialogue. Regardless, it kept its simple tone and was consistent and entertaining to the end. I was half-expecting the twist but still found it funny.

The one thing I would ask is that for a four-minute animation, there would be more humor than the one non-sequitur at the end.

Well-drawn, with decent animation. I really liked the automated voice acting (something I developed a taste for while playing Five Nights at Fuckboy's) but at times it was very difficult to understand, especially with the distortion that came up in some parts of the movie. The woman at Ass Burgers was very difficult to understand - it would have been nice if the entire animation had subtitles. There were also a few jokes that kind of fell flat, but a good amount of the humor actually made me laugh, which doesn't happen very often when I browse the portal. Good job.

Interesting. At a certain point it was blatantly obvious that you had taken the audio in its entirety and animated over it, which wasn't bad but felt a little awkward. The animation was a little inconsistent. You draw well, but some motions are more fluid than others. Perhaps it was more difficult, having audio to synchronize with.

It was pretty amusing seeing the paperboy die.

artistunknown responds:

Yeah, the audio was taken in its entirety, aside from the Zelda music in the beginning; that wasn't part of the original video ;3

I get what you're saying with the inconsistencies, I started working on this in 2013, where I got a good bit of it done and then touched it a few times in 2014 and finally finished it up not too long ago, so that's mostly due to me getting better with time and my style changing as well. The last half of this was done recently in a span of a few days, so the drawings probably aren't the best but I tried my best to make the animation look good. This probably isn't the best example of the best I can do 'cause of all this.

Thanks for the review!

I liked the rough art style used for this, what with all the manipulation of poorly cut sprites and the choppy way that they interacted with each other. It gave this a very homemade but also a very alien feeling to it at the same time. The imagery really fit in with the color scheme, with high contrast and saturation and a very rusty look to everything.

The bad part about this animation is that the animation itself is embarrassingly bad. The frame by frame animations such as squiggly lines or the little walking loop seemed devoid of both talent and effort, and seemed to be thrown in very hastily. This is a common pitfall for someone that usually works with objects and sprites rather than animating frame-by-frame, but in this case it would have been better if you'd left it out entirely. While the animations involving images were choppy too, it fit. Choppy frame-by-frame never looks good, which is the biggest thing differentiating something so strange and abstract from a masterpiece like The Pigpen.

Detejubaraaleks responds:

Would you have liked it more it would have featured Obama with choppy unfluid animations instead?

I actually scrolled down to vote before I realized it had an end to it. Why would anyone upload this? You could easily use this as an animation to play during a game, or even for a second or two in an actual animation, but all you did was take a loop that's less than a second long and pair it with some music. I even noticed that every four rotations the ball itself seemed to skip back by about two frames. The blur that appeared for one frame out of the loop was also kind of random, and should have either blended into a bunch of frames or been mostly transparent.

Once upon a time, water taught itself how to feel pain.

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