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Kwing

647 Movie Reviews

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I'm giving this an 8 because the animation is high-quality, but a few movements are slow (should have been stepped,) the animation is overall pretty short, and the combat isn't super creative (mostly just shooting.) I'd have liked to see a bit more variety with the weapons or their use - possibly greater utilization of the environment, dodging, or grappling.

Okay, I'll admit. This is pretty fucking good. For 2006 these effects are outstanding. Your quality suffers a little bit with respect to some movements that should have easing as well as frame by frame sequences, mainly because of how lanky the characters are - Castle III showed a much smoother style a year later - but that doesn't take away much from how far this series has come and how much work has gone into a strong voice cast and visual effects. A couple lines of dialogue feel canned but other than that this is outstanding and holds up pretty well even today. Hard to imagine it's been over ten years since this came out.

Knowing this is an existing audio clip is extremely aggravating (and pretty obvious when you consider the girl is voiced by a guy.) What bothers me isn't so much that you used this clip but that you added virtually nothing on top of it. Presumably the joke is given context within League, but based on how easy it is to re-purpose this audio clip (you could do it for politicians, any celebrity being caught in a scandal, etc.) I don't feel like the particular sound clip you chose requires much thinking to turn into a reference.

So when you subtract that aspect from the animation, what's left? A clickbait title that sounds as if it's going to be about something serious, and a clickbait thumbnail with breasts. On the inside, pretty solid drawing and lip syncing, but obnoxiously suggestive poses and choppy movements otherwise, especially the awkward walking (and jiggling) animation at the end. Ultimately what annoys me the most about this is how Buzzfeed-y it is. You take a piece of original content, minimally transform it, then add all of the bells and whistles to attract viewers without providing anything substantial of your own. Though when I see you've been doing the same thing with the thumbnails for the past two years and probably make between $10,680 and $32,040 annually through Patreon I doubt you're going to give a shit about any of this.

For what it is, this is good. You nailed the art style and the animation looks good, but there's no real punchline, no dialogue and there's hardly even a commentary to be made, since talking about people being on their phones has long gotten old.

Decent I guess. Your voices are solid, the graphics aren't bad, but this animation's humor went way over my head. Silly faces and boobs just didn't do it for me. Moreover the animation aspect of this short isn't exactly great either. You use good camera effects and sounds to give the animation some juice factor but in terms of frame by frame animation this is pretty basic. The lack of lip syncing is also a real letdown.

I'm not sure what the heck this was supposed to be, but I found it boring. The graphics are decent, animation is quite basic, and only the sound seems to be top-notch. The humor simply didn't make sense to me. A guy doesn't like a cardboard cutout... So what? Nothing surprised me. Nothing struck me as clever.

This is really it. The epitome of perfectly smooth fullbody frame-by-frame animation. I wish I could say more about this but I really can't. Everything about this from the coloring to the easing to the overall smoothness and polish is visually unsurpassable. I don't throw this term around but you might be the best animator in the world. Out with the inorganic 3D animation that's oversaturating the industry - THIS is what you can accomplish when you pour hours and hours into just a few seconds of animation and it shows. Absolutely outstanding.

I wish you used Disbalanced instead of Rebalanced in memory of LuccasBode.

Compared to your other videos I think this one was a lot more entertaining but a lot less technical. The Philip DeFranco and VSauce clips was hilarious, some of the things (like the annotation hands) were very clever, but many points (particularly the lack of unique movements from the stick figures and the simple moveset of the hands) were kind of disappointing.

Compare this to the part of Shock 3 where Mr. Red is fighting the clones - he's attacking them with all four limbs and the clones are all attacking simultaneously, whereas here no more than two hands are ever used at once. I guess this makes sense - going all the way back to the Naruto-themed Pink Army you've always been more about the effects and environment than the kung fu.

Though I do prefer your other animations more, I do appreciate this for what it is and certainly see the entertainment value in it. Kudos!

This was very well done. The gags were good and genuinely funny, which is a rare sight these days. A few times the low framerate animation brought this down, and the voice acting also seemed a bit unpolished. I think you could remake this much better using the same script/concept.

Hey Dom!! Nice to see you haven't forgotten about animation.

This was pretty good. The loops are a bit overused and the framerate isn't the best, but what you sacrifice in frames you make up for with pretty smooth animation and easing anyway. The only real problems are the bad lip syncing and the smoke at the end which suffers more dramatically from the poor framerate (particle animation always makes the ladies moist.)

The music was pretty similar to the animation in terms of the sound quality being quite good, but also somewhat repetitive.

Taken as a whole this feels a little lacking. It seems like you never let go of the pacing that The Lazer Collection had, because the concept is minimalistic but would fit well in a montage rather than a standalone clip.

When you make it to Hollywood I hope you can still find time to come back and upload a Flash animation to Newgrounds once in a blue moon. After all, we raised you.

Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

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