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Kwing

738 Game Reviews

176 w/ Responses

15 reviews are hidden due to your filters.

Nice

Some very fundamental things in here, but better yet, many advanced things too! I don't quite understand all of the script, and the moment I'm writing this isn't the best time, but I will be back here very soon!

NOT GOOD!

Unlike most submissions, this is a tutorial, so I WON'T be reviewing it by Graphics/Sound/Interactivity. Anyway, I found a few things about this tutorial completely infuriating. For one, the UI Scrollbar didnt' work. Oh yeah, it snaps to the Dynamic Text box, but when you test it, the text bloats out to the right, not up and down! I got it to work by snapping it to the top, but you weren't very explanatory about it yourself. Also, you had absolutely no explanation about what the Radio Button did. Pardon my ignorance, but if I'm the viewer, it's not my job to figure things out on my own; it's your job to help me understand.

Bad

The illusions are nice, but only a couple are yours. I find it unfair that you should be profiting from other peoples' work. Many of these images are probably copyrighted, and even if they aren't, it's still wrong that you're getting an award for something you didn't do. I appreciate the ActionScript put into the buttons, the music, the volume control, and the quality adjuster, but these are all fragments of things. You need to make work composed of your own material.

Awesome!

Graphics are sticks, but it's a stick game! What more could I want? Perhaps you could have added a bit more color, if just to darken the scene.
Sounds were pretty good, nothing too repetitive, not 8-bits, thank god.
Violence was pretty gruesome, but it was just sticks, so that's fine.
There was quite a bit of humor when you tried the wrong inventory items. It was worth several laughs.
Gameplay was nothing hardcore, but it was interactive enough to be a good game. Not terribly original, but it was fun nonetheless.
Overall, a spiffy little game.

Neat!

I'm going to review the changes in particular, since I already reviewed the last one.
The graphics are a bit better, the gameplay has a neat Special option, but with the Upgrade button, you can deplete all of your points until you have enough to upgrade, and you'll upgrade as many times as you want. Too easy to exploit. Not enough has changed. If you're using Flash 8, take any Movie Clip or piece of text, go to Properties > Filters, and add some!

SWEET!!

The game itself was very simple, too much so. Just two action options, and you can't lose if you dump all of your points into strength. However, I am impressed by the Save option. I'd really love to know how to use the flush feature in Flash.

Graphics: Very simple and crude. The animation was quite smooth, but it needed more, like a background and some good graphical buttons for style. 6/10

Sound: It was okay, but nothing special. 7/10

Interactivity: As I said, just set your strength as high as it can go and make a few well-timed moves, and you can't lose! Not enough to it, but the save feature and stats are rudimentary for good games; this has serious potential. 9/10

Style: Rather unoriginal and poorly presented. 5/10

Humor: VOID. 0/0

Violence: Although it's a fighting game, it doesn't have enough blood or gore for me to give it a real rating in violence. 7/10.

Overall: Quite a good game, nothing special, but with all things combined, you'll make great things in no time!

Spoofman101 responds:

thanks. I'm already making a new one right now. Better music fighting backgrounds and there is an Upgrade option. I might or might not add things to the battle just because I wanted to keep something kinda classic. But you guys are craving a spell or something so I could make an exception.

Awesome!

A bit pointless, and more like an interactive movie than a game, but I still liked it a lot. The windows that popped up said some kind of funny things, and Ok/Continue/Next was replaced with the humorous "Yeah Sure" button. Great gizmo!

Aaargh!!

The game was good, but I think the boss should have been easier; I got to the point where I'd bashed him three times after he started spouting the laser, and I think you should get several lives while fighting him.

Graphics: Simple, but decent. It well fits the modesty of the game. 8/10

Sound: Good. I especially liked the indicator of how far you'd gotten when the boss grunted. 10/10

Interactivity: This is an original game with a highly original concept. Suitable for all ages, challenging, fun, and there are endless possibilities with the level creator. 10/10

Style: Well done, innocent look to it, very addicting, great presentation. 10/10.

Humor: Small bits of oddities in the level names, but not too much otherwise. Still, a nice, subtle coating of it. 8/10.

Violence: Although it's suitable for all ages, the boss' ever persistent grunts and decapitation of his underside dome were a bit gruesome. 9/10.

Overall: A great original game, I'd recommend it to anyone (if I remembered, which I won't).

OVER 9000!!!

My final score was actually over 20,000! I'd gotten several upgrades of all weapons, full engine, and penultimate dual-shots. The graphics are quite simple but good. 7/10. The sound was a bit minimal, but at least it wasn't repetitive. 6/10 The gameplay was incredible! Great shop, great upgrades, fun enemies, a constant paranoia of death! 10/10. Style was classic, yet the shops were original. Good presentation and all, very good! 10/10. Violence was practically non-existent, but it contributed well to the gameplay. 10/10. Humor: Some of the upgrade descriptions were a bit funny, but not excessive. 10/10. Overall: Great game! I love it! The gameplay and style compensate for the lack of graphical and audio features. This is epic.

Is it? Is it? IT IS!!

The game we've all been waiting for! Fast-paced shooting and stabbing, mixed with some interesting fighting features, a survival mode, and a great 4-part adventure make this an epic hack'n'slash! Graphics are stick figures, but how else is it going to get on Stickpage? Besides, the weapons look pretty good. The gameplay is awesome, ranging from berserk bosses to die-hard gunmen. Violence, also another great element. Probably the platform equivalent to Ballistick. Sound was good quality, appropriately timed and such, nothing too repetitive, like many submissions have. Humor: VOID. The style was nothing original; just stick figure violence, but it's all good :D By now, I've seriously considered favoriting this!

Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

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