Not Up to Par
Graphics: 8/10, very neat style of realism, though the characters looked as if there was no lighting. Still, very good.
Sounds: 8/10, probably would have been better if there were a larger music selection, sounds effects were mediocre.
Violence: 10/10, neat blood effects, very cool attacks, etc.
Humor: 0/0, none to be spoken of, none to be asked for.
Style: 4/10, I see you incorporated a storyline. I apologize for not watching the first scene, but in the second, where this 'evil woman' challenges you, it's not only a bad and somewhat predictable twist, it's downright cheesy.
Interactivity: 3/10, I know you must have spent a while tweaking up wall jumps, wall running, several attacks, and so forth, but despite that, it's unfair to give you a higher score than a 3, and this will dramatically effect your score because this is a game. Your objectives are not well set out; in the first mission, the synopsis for the mission is so vague, most players don't know what to do to complete the mission. I managed to do it by wall jumping from wall to wall, shooting the enemies, and repeating when the enemies got close enough. It's clear that you wanted the game to have strategy, yet it has none. the twin colored blades were way out of context; the game was supposed to be difficult, yet these blades are incredibly powerful. Using the down attack, you could slice through nearly any enemy. Additionally, when I saw that you had put in five difficulty levels, I would have expected there to be a large scope of difficulty throughout them, yet you say, and with much truth, that even easy mode is difficult? Difficulties are invented for a reason, and since you put them in, you should know that yourself. The game has a few bugs, such as falling through the floor, and the whole battle sequences seem somewhat static and stiff.
Overall: Although I've only completed one mission, I've pretty much deduced the color of the game overall, I'm pretty sure of it. This had a lot of potential, especially with all of the moves and script you put into it, but sadly the gameplay does not match the effort put into generating it.