00:00
00:00
Kwing

647 Movie Reviews

104 w/ Responses

5 reviews are hidden due to your filters.

Whoa, I certainly was not expecting this. You did a really great job here. Your physics and fullbody animation are incredibly impressive and set a new landmark. Sounds/graphics/etc are mostly the same as they've always been, though I like how you made a new twist incorporating the smartphone. Did you animate that on its own and have to pantomime your fingers over it?

There were a few shortcomings I noticed in this animation, or at least things I didn't like, but none of them really takes away from it enough for me to say that this isn't better than the last installment. First of all, your particle effects are not nearly as prevalent in this as they were in AvA3. Second, I felt the story was a little more Disney-esque with the "we're friends now" ending, which seemed a little cheesy to me, given the way the rest of the series has gone. That said, you did a really amazing job here and you really stepped up your game.

Normally I wouldn't give a something like this a 4/5 but I have to admit that the punchline really got me, moreso than the other parodies on this site, regardless of whether or not they were better drawn or better animated. Nice animation bro, I got a laugh out of this.

Chauder responds:

Lol thank you :)

Kind of average/samey honestly. The animation is quite basic, especially because there isn't really much fighting going on - half of the animation is a guy shooting people that are already dead. The blood animation is basic - at one point some blood pools where it should be dripping off the ledge but it continues expanding at the same rate. I can tell that this was made for a collab, since it lacks music as well.

I think you overdid it a little. Aesthetically there's really nothing wrong with this but in the end the excessive over-the-top cartoony animation, lyrics, and even the instrumental made me feel like I would be embarrassed if anyone walked in on me watching this. Putting aside that the technical aspect of this was mediocre, this is what really bothered me as it really took away from what could have been a solid animation. The innuendos weren't really clever either and ended up being played out. If you had wanted to be funny you could have incorporated some more wordplay or legitimately impressive elements of rap.

Richard's flow is a tiny bit off and it harms him a lot considering who he's up against. I looked through Richard's bars twice wondering if he made any fuckups and honestly I feel like his bars couldn't have been much better, but Eq still took it. Dude came with crazy punches and didn't let up for as much as a couplet.

When you say physics-based I'm not sure if you mean that this is a physics engine being played out, or something that was still animated manually. Well, I really like this. The music is perfect and the graphics are simple but elegant. At times it seems a little too linear, though. The ball makes up too large of a percentage of the animation, and at times it lacks realism. This appeared mainly with the dominoes, which fell perfectly in line, and the ball, which followed the track perfectly even during loops - it might have been better to have it come away from the track, only to fall back on at the other end and continue rolling.

That being said I like the different angles and slow motion that a filmed Rube Goldberg machine would not be able to deliver. Very interesting, seems like it would make a really good demo.

I remember seeing part of this on Stickpage a long time ago and not finding it very interesting. As an adult, this has a whole new meaning to me. I like the black and white graphics, though they seemed too simple for their own good at times. This Flash has a precarious balance between stick figures and fullbody at several points, and I think sometimes it harms what this is meant to be. That being said, I really like the loops/repetition in this video, it really shows what it's all about. The X, O, triangle imagery was simple but made the point.

I think the biggest flaw is that the animation is not particularly great here. Other than that, this is really impressive and powerful, though the music is rather eccentric.

Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

Level:
48
Exp Points:
24,720 / 25,580
Exp Rank:
604
Vote Power:
8.86 votes
Rank:
Police Captain
Global Rank:
4,293
Blams:
367
Saves:
1,736
B/P Bonus:
16%
Whistle:
Deity
Trophies:
4
Medals:
2,265
Gear:
5