I thought this was a joke when I first played it. In fact, I still think it is. From the obnoxious little jingles to the fact that your luck seldom ever rises above one, there's really nothing in this that can even be considered a game. Maybe I just don't get it. Or maybe you should have actually included a tutorial somewhere in your game that said something more than "click stuff, things will happen."
All I noticed was that I had no way of controlling what I uncovered, unlike, say, Minesweeper which gives the player hints which can help them logically determine things. Without any guidance, it's more like drawing from a deck of cards than exploring an area. Moreover, the combat system is impossible. You click on an enemy to deal damage, get countered for missing, and have to hurry up or you'll take damage. This would be nice if enemies didn't have a tendency to screw you royally. For instance, some enemies respond to an attack by dashing out of the way, meaning you can only hit them one at a time. If you try to be cautious, you may encounter a bomb and unwittingly cause your own death with your slowness. The only way to learn is trial and error, which would be fine if the game were more fun to begin with, but it's not.
Some randomly generated games are fun. This isn't one of them, the reason being that it takes far too much control away from the player.