00:00
00:00
Kwing

647 Movie Reviews

104 w/ Responses

5 reviews are hidden due to your filters.

It's really incredible how much the series progresses. By now you've mastered lighting effects and even some 3D shots, and the strange angles only serve to intensify the animation. The story-based narrative makes this seem almost like a spiritual prequel to the Castle series. Absolutely terrific.

More top-notch voice acting and the animation has improved miles beyond the first episode. Again, choreography is done well and makes the animation intriguing and suspenseful, especially as Joe is personified more and more by his intelligence (use of firearms, evasive maneuvers, driving). I'd say this is too short, but you had an issue with exporting so it's understandable.

Huge improvements from the previous installment. The line work is much, much better, and the voice acting makes a gigantic difference. Despite the audio quality being modest, the voices themselves are done perfectly and carry the emotion they were intended to. The only real problem with this episode is the lack of action; almost the entire thing is talking.

Wonderfully entertaining. I think we all saw these about a forever and a half ago, myself included. As bad as the animation is, the choreography is very cinematic and the music fitting. The whole thing is hilariously cheesy and over the top, which only serves to make it more amusing. Microsoft Sam once again makes the voice work hilariously monotone.

For what it is, this is really great. Personally it would be nice to see some more solid animation and graphics, but this is over a decade old now.

Kind of a crappy ripoff of Dot Dot Dot. You made the point within the first minute, and it was about three minutes in when I checked to see how much longer the video was. By the end of the five minutes the joke was really stale. Also, since the only real effort that was contributed to this project was the voice acting, I really can't give that much credit for a submission that actually shows less polish than Segway of the Dead.

Impressive. I really like the anime-like contrast between the background and the characters and simple animation mixed with a slightly more western drawing style. The music also sounds incredible, and I think it's neat that you managed to pantomime the entire story without any actual dialogue.

Unfortunately, the lack of dialogue also made the animation somewhat boring. With no way to strike subplots or expand on a character's behavior beyond body language, the story had to be summarized into a short(er) skit like this when it could have developed the characters a lot more and introduced more faces as well. Because of that, I am slightly displeased with how the story feels watered down.

This is really great, but the overall bore factor takes a great concept and makes it seem more like a bunch of animators just showing off for the sake of it, without any real point. The animation was not quite as smooth as, say, Katan or Bunnykill, nor was it as intriguing as Castle or Fallen Angel (where I'm on the edge of my seat waiting to see what happens next). The magnitude of this animation is certainly wonderful, but it's just missing something.

No.

Sorry, this was just awful. The voice acting was terrible, the jokes were hardly related to Shadow of Destiny in the first place, and even then you got several things wrong, the two biggest being that the Homunculus is trying to make sure he's created (which is why he doesn't just kill Hugo), and that they're in Germany, not London... Besides, Lebensbaum is far too small of a town to be anywhere close to London in size.

Then you have the poor animation, barely above reproach graphics, terrible handwriting, low sound quality for the credits, and that stupid screamer. There is really nothing redeeming about this at all. I'll give you one star because the drawings were almost passable and the voice quality was high even though the voice acting sucked.

Function over functionality... What you have here is good, your graphics are really excellent, but the animation is minimal and simply not interesting. While the clown's face, the black and white scheme, and soundtrack are eerie and set the mood, the end result just seems like it's missing something, or maybe it's just unfinished.

A more detailed or drawn-out death sequence would have elaborated on the mood, I think. Or perhaps something showing the victim after he was dead, like his body in the foreground with the clown int he background. As it is, your animation ends a little too quickly for it to be ominous, which I think was the intention.

You know, this is actually pretty decent. Nice fullbody animation, an interesting black-on-white style with some red tossed in, kind of like Sin City... I feel like you're really onto something here. My biggest problem with this animation is that although the graphics are pretty good, with the characters having nice, solid proportions, the animation itself doesn't have much easing, and could have used a lot of improvement.

Also, the effect you used for blackening the cop car and the sound for the gun suggest you're trying to put a lot of impact behind the gunshots. It would have really helped if you'd done some kind of shadows and lighting to expand on the force of the gun.

Other than that this is really pretty good. It's really a shame you won't be able to continue this kind of stuff.

Certainly better than some parodies. The graphics and animation re pretty modest, though, although the voice acting was shockingly good (Can I have that pony's number? I think I'm in love.)

I wish I could say more about this, but I really can't. The biggest flaw in this Flash is that it just lacks humor. While I enjoy that you touched on purely factual annoyances of the 'broarmy' I'm also annoyed at the complete lack of humor put into it. I feel more like I'm watching a documentary than a parody, and the complete lack of cohesion between shots/scenes was such that I wasn't even able to tell how long this was. It could have been anywhere from 30 seconds to 5 minutes. That's not a good sign.

Overall, decent. But it's lacking a 'kick' to it.

Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

Level:
48
Exp Points:
24,720 / 25,580
Exp Rank:
604
Vote Power:
8.86 votes
Rank:
Police Captain
Global Rank:
4,293
Blams:
367
Saves:
1,736
B/P Bonus:
16%
Whistle:
Deity
Trophies:
4
Medals:
2,265
Gear:
5