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Kwing

738 Game Reviews

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Hi Lino!

Pretty fun, but pretty hard (and hard-stupid, not hard-fun) at times. I couldn't get past the bull-riding picture. By the way, how do you disable [TAB]? I have to resort to it just starting over when I script games where [TAB] is a glitch.

Lino responds:

_root._focusrect = false;

Just put that code on the first frame.

Wicked

Scary, yet not cheesy: A nearly impossible feat (though the messages were a tad cheesy). When the ghost popped out of the dresser I got tingly, but after enough screamers, it's not too bad. I finished with 278000, and was pretty pissed I couldn't find the last orb or message, or two of the remains. The only other thing that kept me from a perfect score was accidentally taking a picture of nothing.

Psionic3D responds:

Thanks for playing and commenting, much appreciated!!

Ergg...

It's fun, the graphics, physics, complexity, and script are good, but the up arrow should be jump. It's just an automatic reaction that when a bullet is coming at you, you hit the up arrow. It would have been even better if, in addition to that, the spacebar had instead been the attack button. The control layout isn't too hot, but other than that, it's great! Unfortunately, as controls are such an important part of any game, it's nearly unplayable.

Amazing

Haven't played this in months, but I remember this being really good! At the last battle with the 20k HP boss, it just got to tedious though and I had to exit. You should have a saving feature, but otherwise great! (Oh yeah, and after I was done with the bomb minigame, the bombs kept coming from the side of the screen.)

Unbeatable!

This game is a GOD! After playing this for hours and hours, I nearly forgot to review it! And only Daily 3rd? heck, this deserves Top 50! The menu is nice, which makes it good to look at when you're playing for a while, as it never gets old. Great 3D graphics, layout, and style. The music is chosen pretty well, and I LOVE the parts where you have to "make it look like an accident," as it adds a bit of strategy and thinking to an otherwise bleak and boring concept. Some missions are hard, some are easy, some in between, but almost all are fun! Great job!!

Finally!

When I first saw this on the portal, I squealed like a pig. Great music, many more features, and overall one of the best games I've ever played!

Illogical

It was hard, but hard-frustrating, not hard-fun. There was no logic, so there was no way to win thinking logically; it was merely luck. When I finally won, I was barely amused at all... But it's a good try.

Nice

I like the Level Editor, color options, backgrounds, sound control, and all that other stuff. The style that made it look as if everything were on one frame was very stylish and original, even if it wasn't intentional, and this is definitely better than your average maze game (and despite what some people might say, this has pretty good graphics, too, such as the double-helix. To disable right-click and click-hold, just put in this on a Movie Clip visible on all of the levels (except for the last one for this maze):

onClipEvent(enterFrame){
if(Key.isDown(2)){
gotoAndStop("losing frame");
}
if(Key.isDown(1)){
gotoAndStop("losing frame");
}
}

Though you'll have to play around a little with the options, or clicking Menu, music, or color control will make you lose as well. Also, there's some script that will disable the right-click menu as well, but I can't remember it well.

Conclusion: I really liked this, so keep up the good work! The only maze I cheated on was the moving slowly one, which I couldn't understand, and a few others that I got no benefit out of completing honestly (as they were either time consuming but not hard, or otherwise non-enjoyable). Although I suppose anti-cheat isn't a problem when you have Level Selection. Good day, Newgrounder!

Multihunter responds:

I don't really want to stop people cheating, I don't care if they do and if it's fun, then I say do it.

Thanks for the positive review!

Epic!

This is great! You should totally put up the soundtrack on the Audio Portal, though. It's bloody awesome.

Fun!

This is the first of your submissions done in this style! I find it quite amusing in contrast to your recent difficulties. Although it lacks some texture, it's more of a test, so I suppose it's fine as it is. Great job, but you forgot to co-author me, as I helped you out with giving you the _root. script. Just kidding, it was nothing, bro!

Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

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