Great!
I especially like the bullet hole for the shooting game. However, I have one hint to give to all you Newgrounders. You don't need to create a new instance name for the draggables if you make them Movie Clips instead of Buttons. I thought this up myself (and remember it's for a MOVIE CLIP):
on(press) {startDrag(this);}
on(release) {stopDrag(this);}
Because it's on a Movie Clip, "this" means the Movie Clip to which the script is applied, and therefore an instance name is not needed. It's the same script I used on my level editors.