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Kwing

646 Movie Reviews

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4 reviews are hidden due to your filters.

Similar to Priorities, I felt like this animation was just... Incomplete. Overall the mechanics of it, both technically and conceptually are almost the same. The graphics are nice, with a little more bloom than is necessary, and the animation is passable, though choppy at points. Also similar to Priorities, logic goes out the window.

Some random kid that skipped school is following around some shady guy with a gun and a briefcase of money. Why does that sound like the beginning to some RPG Maker game? Throughout all of the random things this kid does to get closer to this old dude, and throughout the old dude's more distant ways of protecting the kid, it seems as if this animation gets sidetracked in its obvious attempt to draw a connection between school and prison. I think I know what you're trying to say, but I don't like how you're doing it. The animation simply fails to make any sense. Simplicity can be a kind of poetry, but only if it is profound.

After playing and successfully beating Five Nights at Fuckboy's, I was sure there was no way I would enjoy another FNAF parody again. This is pretty special, though. The 3D work is done really, really well, and I like that you used your own 3D models too - At least as far as Chains of Olympus is concerned, I wasn't able to recognize the 3D model for Kratos so I'm assuming you did it yourself, as with the animatronics. Original or not, this is smooth and well-done, though the first-person perspective sometimes gave an incomplete view of the action. The ending was also an amusing little twist to what would otherwise have been pretty graphics over showmanship, so points for that.

The one thing that bothered me a little was that the physics seemed off for parts of the animation. As with many 3D endeavors, I noticed the movements seemed a little too smooth at times, and the objects looked kind of hollow and weightless. Acting out a scenario and measuring distances and frames is a great way to get a feel for keeping the animation a safe medium between spastic and liquid.

Damn it this was short. Sucks that it's a year and a half later and we still have absolutely nothing.

The fullbody animation was excellent (angles, graphics, physics, everything) but the titles were plain and the shot of the guy in the bed lasted for way too long in proportion with the rest of the teaser, which was just so damn short.

I love the complete lack of an accent, or even an attempt at one. Everything about this is pretty simple from the art to the animation - in fact the writing and concept is pretty simple too. The overarching color scheme is pleasing to the eye, but I will say that it isn't particularly funny. What really confused me is how the guy was referencing himself being burned before the bomb even detonated, which makes all of about zero sense. Overall a nice effort, but i have no idea how this was the idea that you decided to sit down and animate.

Damn, another incredible animation. I had no idea this was so old but it's always been one of my favorites. The mood is instantly set with the mix of extremely well-drawn backgrounds and clean-cut digital environments as well. There are a fair share of dramatic angles, as well as an overall increased quality of animation - the easing when the character doubles back, or when he dumps the oil barrel. Some parts near the beginning have only mediocre smoothness, but it seems as if you got a lot better at animating during the process of making this. I like the stealth approach to a genre of animations that typically follows a pretty set pattern. There might be a little bit of violence here, but it's not tacked on and overall it pushes the animation forward. Really cool animation, this is sure to have lasting power.

Holy shit. I'd forgotten a lot about this animation. Seeing it again I only now see how impressive this was for its time, and how impressive it still is today. The simplistic art style is at points intentional, I think, given the rough brushstrokes and lack of smooth edges, and it sometimes gave this a very artsy look while at other times coming across as being comically bad. The sound effects and soundtrack are really well-picked, and not nearly as redundant as most animations of this era. Moreover, you have a great mix of comedy and action, and it's impressively long as well.

Finally I want to give special credit to all the effects in this animation. Stuff like the masking as it appeared in the credits gave this a sense of polish, while slight instances of fullbody animation, slow-motion, and perspective were wonderful. Overall I did feel as if this animation was lacking smoothness in general movements and particles such as blood, but this paled in comparison to the overarching animation here. This does a really incredible job of straddling the old-school Newgrounds animation style and professionally filmmaking.

I've seen the first few seconds of this more than I can count but only now sat down and watched it beginning to end. This was one of the first 'nerding out' videos as far as I can remember, and you did that perfectly with your admittedly large stature, pasty skin and headphones. The over-the-top movements here are brilliantly amusing, especially with the eyebrow. Having it cut off after less than 2 minutes is mad confusing but I have to give appreciation to this for being what it is.

Gman250 responds:

Thank you Kwing, well put. I'm glad you enjoyed it.

This is just... Crummy. You have a standing sprite and a three-frame animation for the main character, which both look to have been badly traced over the background, and then an imported sprite of Pikachu. That's it. Seriously. It took longer for me to find the Under Judgment section of the portal, click on this, and wait for it to load than for this 8-second "animation" to even play.

This just fails at being funny or in any way redeemable. More than anything it reminds me of a little kid that simply draws what he sees with absolutely no interpretation of events. Random battles happen. Great. LegendaryFrog figured out how to make that funny half a decade ago.

Reminds me a lot of Oney's skits. Short and to the point, with one of those absurdist twists. The animation is really great, though it's more silly than it is funny. Overall a pretty good animation, but also somewhat forgettable.

Very smooth. Nice animation, nice cartoony humor. I really like how the hands at the end just kind of smush the guy's cheeks - it's ominous but also really funny. However, most of this animation is really just a sort of reenactment without a whole lot of original material put on top of it. The lack of a preloader is also kind of odd.

Once upon a time, water taught itself how to feel pain.

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