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Kwing
Once upon a time, water taught itself how to feel pain.

Age 29, Male

Software engineer /

United States

Joined on 7/24/07

Level:
48
Exp Points:
24,602 / 25,580
Exp Rank:
565
Vote Power:
8.85 votes
Rank:
Police Captain
Global Rank:
4,257
Blams:
365
Saves:
1,734
B/P Bonus:
16%
Whistle:
Deity
Trophies:
3
Medals:
2,204
Gear:
5

Kwing's News

Posted by Kwing - October 19th, 2009


I got my first award on Newgrounds! Daily 3rd for my second platform tutorial! Check it out here, rate, and review! Thanks to JFig for serious help in getting the award!

Features:
- Acceleration, deceleration
- Gravity
- Ground and aerial attacks
- 6 Character positions
- Ground, wall, and ceiling script

And to reward YOU guys for helping me out, I'll show you one of the worst videos on YouTube! (I still loved it!)

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Posted by Kwing - June 6th, 2009


My game got on RRRR! It's the Proverbs - Level 5, which is also here on Newgrounds. Woohoo! :D

Also making cards for 1000 Blank Cards. Hit me up on this page if you have ideas and I'll add you to the authors list.

Found the best YouTube comment ever: "i hope that your parents are raped by lepers and the decomposing penises break off in their assholes so they have to shit out a zombie cock"

I've been upvoting Smidge in Toaster Land for ages, and it's finally breached the Top 50! Play this crappy game now! (It's all FazzleMan's fault it sucks!) Its best placement was 42, but it appears on the Top 50 as 43.

And last but not least, Arr Pea Gee is getting a little bit of leeway now! Take a look at the first trailer:

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Posted by Kwing - May 11th, 2009


Looks like it's going to take about an age and a half for Arr Pea Gee to come out. My teammates haven't been working. Thing is, we need a mini story for each battle, or at least a reason, and there's going to be like 25 battles. We're working on the 2nd. Not to mention we haven't constructed any battle graphics yet, other than actual attack animations. I'm hopeful it will get done, but it's going to take way longer than I've anticipated.

The other project (the surprise project) has been in large portions of on-and-off-ness, and right now I'm not working on it. Still, I'm progressing with that too. Eventually, we should have one great game and one great animation coming out. Don't miss 'em!

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Posted by Kwing - February 19th, 2009


Well it's slowly but surely emerging! I've included a teaser pic of our first glimpse of what the game will look like! The robot talking is Clyde the rejected idea, and the background is the bar where you first wake up when you start the game. For more information, read my news post "Two Big Projects." Speaking of which, I need to get back to my surprise project... But it's so tedious. I'm not lying when I say it'll get done eventually, but it'll take ages... My guess is probably about a year or more if I work on and off like this. It sure will be satisfying when it gets done. Right now I'm like almost 1/6 done or some. Anyway, enough talk, here's the preview!

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Arr Pea Gee Coming!


Posted by Kwing - February 16th, 2009


"Congratulations on collecting all 49 Sprite Droppings! Even though they're poo, they don't smell bad at all! (Maybe a little...)
The second Neverending Light takes in the outskirts of "Within City," the city where above the Cablad Caverns. D (the guy you play as in this game) runs out of luck, so you take on the role of Anabel who is trying to save him. Anabel gets a gun, and head out to find a doctor admidst an invasion of creatures and darkness. Her quest to save D takes and unexpected turn, though, when she starts having visions.
Meanwhile, Ned's kind enact their plan to eat everyone on the surface of the earth. Yum!"

To view my current news post, click here.


Posted by Kwing - January 25th, 2009


So there's pretty much four ideas coming out in Flash right now. I've decided to create a quick Fishy engine while I'm waiting for some stuff (see below). Since I lack the ActionScript knowledge to create good platform enemy AI, I've decided to put that out of the picture until I'm done with the current projects. The two 'big' projects, as stated in the subject title, are a surprise project I've been working on for months, and a comical RPG that all of my friends and I will be working on.

Surprise Project: Of course it's a surprise, but I'll say this: It's an animation that will be nearly 3000 frames. I guarantee it'll get high regards.

Arr Pea Gee: Plazma, Drazerclaw, FazzleMan, and Rivz will be doing some graphics and storyline work, while I'll be doing the programming. We're putting together all of our skills and hoping a lot will come out of it. I'm also learning tons of things along the way! We'll be using craploads of techniques, including both real-time and turn-based battle, some puzzles, mazes, tricks, traps, and countless other gadgets. The storyline picks up in a bar, where our protagonist decides to get back at the Flash animators (us) that made his life crappy.

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Posted by Kwing - December 31st, 2008


Hey everyone! Hoping you're having a good winter break! So I'm going to tell a bit about what I've been doing. I got Final Fantasy, so I've been playing that. The members of my team represent myself, Fazzle, Rivz, and D-Claw. Right as I'm writing this, I'm at the point where I've just gotten a Rat's Tail, but apparently I got it from a different location than most people. I've got two crystals lit (earth and fire) and I'm hoping to keep going!

I've also been spending a lot of time working on Hoverman instead of posting updates, which has been another time-waster, but it's finally done! More things I've been doing include Platform Racing 2 (as seen in my favorites), Go Ballistick (Stick Arena is in my favorites as well), and Adventure Quest, due to the holiday Gold Boosts and items with high rare sellbacks.

So how have your holidays been? And yes, I know Nuttro is going to be the first to post here, you f***ing stalker xD

Sweet! Ballistick came out! If anybody wants to challenge me, I'm Kwing95 with a white/purple radioactive spinner and rank 8. I hang out in whatever server I can.

If you want to download my PSP RPG, right-click and select Save Link As or Save Target As:
http://uploads.ungrounded.net/472000/4 72949_Serious_Stick_RPG.swf

Hey, guys! Guess what I found! Looks like I might have some popularity after all! :3

Happy Holidays!


Posted by Kwing - October 12th, 2008


[{(|)}] Kwing here! [{(|)}]
I thought I might try to fill you in on everything that's been happening since Twins V2, even though you could guess by looking at my latest Flashes.

|=> Reunited in Hell, a loading game that positively pissed off just about everyone who watched it. Once it loads, you're reunited in Hell xD!!
|=> 30 Submissions, my 30th submission and a reflection of all of my past projects, although I resubmitted Mad Pink Sunglasses.
|=> Smidge in Toaster Land 0.5, FazzleMan's project that evolved into a score homing in at over 4!! The first game to get sponsors. I helped a bit and made it better, but FazzleMan decided to upload the UNFIXED one instead and apply the sponsor to THAT ONE... Jackass...
|=> Mad Pink Sunglasses is nothing special... Just blast away at the pink-glasses-wearing 1337 Agents.
|=> Literally Everything is a navigation bar! Everyone hates it...
|=> Madness Battle RPG has a strange battle system considering the fact that you can't heal. Instead, you have to choose between stable and more wild attacks that have a greater or smaller damage range.
|=> Brackenwood: The Game is my 34th submission and possibly the hardest ever. I've gotten tons of complaints about it, but I like how the graphics turned out!
|=> 3D Interactive Preloader is a simple preloader up for downloads, and, although simple, is quite interesting and does the job!
|=> Smidge in Toaster Land: This was the first game FazzleMan had sponsored by MochiAds, and I get 10% profits!! That means when we earn $100, I get $10!! Yay 10 bucks!
|=> Unconventionality: Maze: Tons of people got pissed at me because they said they couldn't finish the first level; I laugh at those people. It's not called Unconventionality without a reason!
|=> Kwing's Cursor Tutorial: This is a short cursor tutorial that covers a bit more than most of them out there. Music is Break Stuff by Limp Bizkit.
|=> Kwing's Game: This is a generic game... Or should I say 3 games! Each time you open it you get a random game. Only one person figured this out on their own as of now.
|=> Witchcraft: This is a cross between Agent Platformer, Smidge, and Squatty. In the game, you run around to the exit much like Squatty does. Some of the graphics are better, like Smidge, and the boss is somewhat like Smidge's. In the gameplay, you can fly around on a broomstick, much like Agent Platformer.
|=> Lab Rat Maze was a game intended to bewilder players with its insane tricks similar to Jiggmin's Game of Disorientation. No full version will be made; I was just being an asshole.
|=> Happy Birthday FazzleMan is a birthday present to FazzleMan, containing some of my own graphics, some by Rivz, and one super secret suprise!
|=> Kwing's Board Games is a Flash containing 6 very enjoyable games; Chess, Checkers, Mancala, Go, Roundabouts, and Nine Men's Morris. It has instructions fully included, and is a must-have for those people who fight over PSP's, as it is built for 2 players.
|=> S-RPG PSP Adaption 9.0 is basically the latest PSP RPG. It's about the exact same thing as the last one, except it includes the board games, too, and if your name is K-Dro, you get 5,000 in all of your stats. It'll save you a piece of memory on your card, at the least.
|=> Have Fun and Be Stupid is FazzleMan's game, with some scripting assistance from me.
|=> Dusk is the third and final installment of the Squatty series, from Dusk's point of view.
|=> The Ornament was basically a tile-based test. It ended up in the Christmas collection, to be forever easily accessible. Yay!

In Progress:
|=> Near-3000-frame surprise project! This will be the longest animation I've ever done, but may take up to a year (OM*G)!
|=> Smidge vs. Squatty will be a fighting game with revolutionary enemy AI (at least for me). I will be doing tons of new script for it and hope it will be a fun project!
|=> Hoverman Racing is a racing game in which hoverman (as seen in my first submission) will be racing against his robotic enemy (also seen in my first submission). The graphics, by FazzleMan, have been tweaked a bit, and it features some friction-based platform script that I made entirely from Flash.

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Posted by Kwing - September 5th, 2008


Look what just went through the portal!! This is the highest score any of my submissions have passed with! (Okay, that's excluding my Clock Day submissions.) It could easily get up to a score of 4 by daily 5 voting! So anyway, I have a few projects left. I may just botch the maze cursor game, because it's been postponed so long and I really don't know what the levels would look like, AND I've already filled out my quota of puzzle material through Twins. However, I'll still be working on Run Over Old People once I get good script, and Uber Fight (when I stop sucking at animation), Piece of S*** Car (when I stop being lazy, or get too bored), and B Reloaded (which will be kept hidden until next August). Leave a comment whether you think Twins was the best game ever or never should have passed judgment.

LOL, my picture is 39.9K, and the maximum is 40K!

Oh yeah, I made this with my sister about 4-5 years ago. It was pretty much my first introduction to computers.

SHAZAM!!


Posted by Kwing - August 2nd, 2008


I just pumped out six submissions quickly, starting with Dead Rising, a zombie survival game. Since, the projects have tended to be small or short, but I DID get FazzleMan off of his lazy arse and finished Smidge. Extras button now works, and I'm currently waiting on an audio submission and working on Twins V2, which will feature:
New kinds of walls, more enemies, no lag, a timer, more levels, better music, anti-cheat, better graphics, and more requirements of thinking and speed! Oh yeah, and did I mention I fixed the lag? 8D

I just submitted a crappy entry that looks awesome if you replay it (only because I've lowered your expectations). It got blammed, and you can read the VERY VERY mixed reviews here.
To view the original submission, click here.

Lastly, I'm making a game where you hit as many old people as you can in a car in a minute. I couldn't find the right script for it, so it's now on hold, but I hope to release it soon!

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