It seemed like it would never happen, but after half a year's worth of work, Hungry Joe is now finished and live on the site! The game is effectively a roguelike Megaman Battle Network, containing over a hundred recipes to use against enemies and dozens of meals to fight to the death. Go play it here!
Hacsev
Nice game! I'm also working on procedurally mag generating and maybe I can learn a thing or two from you if you have the time of course :)
Kwing
Trust me, you do NOT want to use my system. There are no blocks to prevent paths from intersecting more than necessary, meaning that the setups are seldom maze-like, and worse than that, the whole game is coded in AS2.
If you really, really want I can send you the pseudo-API I designed for the game. You might learn a little from the logic but you'd most likely have to reconstruct the code yourself.