Your topic drives me here and i think it's cool that you have a 250 fans waiting for your next creation. Just keep enjoying what you are doing here and i am sure things will work out. Have faith in yourself, bro.
Once upon a time, water taught itself how to feel pain.
Age 29, Male
Software engineer /
United States
Joined on 7/24/07
Your topic drives me here and i think it's cool that you have a 250 fans waiting for your next creation. Just keep enjoying what you are doing here and i am sure things will work out. Have faith in yourself, bro.
I enjoy what I do, but I always feel empty after finishing a project. Getting feedback on what I've done is a way for me to take a step back and look at my work, and it's also a way to feel that I've done something significant. Having my cousin practically abandon League of Legends for a few weeks to compulsively play Hungry Joe was a really rewarding feeling. I'm just frustrated that I can't seem to replicate that feeling in music.
Well... I'm following you because I thought Hungry Joe was a pretty good game and you showed promise as an up and coming game developer.
As for getting a message across, I've learned that it should never be your primary goal and should instead be part of the background of your work. If people like your stuff they'll be more receptive to that message that they may not even have noticed was there.
You're right. I think the real issue here is that I feel like I'm always waiting for something to happen. I'm not sure what, but I've wanted to continue creating until I felt like something in my life changed, and I'm feeling discouraged because at the end of the day all I'm left with is a game or a song that holds no interest to me because I know everything about it and the same silence and isolation I felt when I was alone in my room working on it in the first place.
My goals aren't as defined as just "getting big" and gaining a thousand followers (although that would be nice.) More than anything I just want to feel that what I'm doing has some impact on something, but I don't think that's happening. Like I said before, I usually can't even get my friends to check out my stuff (I probably need new friends.)
Same here, man.
I always appreciated your reviews. I'm sorry I couldn't reciprocate the gesture.
That's alright. Maybe we can work on another project together sometime. I wanted to make a Morse code-operated strategy RPG for mobile devices about a schizophrenic protagonist trying to escape a fascist country and fighting real and imaginary enemies. I've got a lot of stuff fleshed out already, just haven't started into the programming aspect yet.
I Believe in you Kwing
Thanks, Brad.
Tyler
Make stuff because you want to make it, not because you worry about what others think.
If you feel isolated from people already, I don't see what the problem there is.
Kwing
I want to use my creative drive to connect with others. I care what other people think because I'm a social mammal.