Age/Gender: n/a, Male
Location: Cornr of Walk & Dont Walk
Job: Student/Flash Artist
Read a book; learn to spell/If you can't do that, go to hell!
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Voting Pow.: 6.55 votes
BBS Posts: 1,898 (2.27 per day)
Flash Reviews: 509
Music Reviews: 151
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Latest Flash Reviews
I liked it, but it didn't really make much sense. Basically it looked like faux-cel-shaded Castle. The animation was kind of amateur, but that can slide because the cel-shading effects were pretty sweet. Seemed like your run-of-the-mill cliche monster flick to me, maybe there's something I didn't get.
Good job, though, and long considering the tedious animation process.
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Graphics: Great, the simple free transform stuff was good despite its simplicity. Colors were nice on the eyes, and it stayed interesting. The only thing that bothered me was when you would make a 2 out of 2's or something, which made the sequencing occasionally hard to follow. I've already memorized 64 digits and I'd like to memorize more... Which this song obviously wasn't meant to help with.
Sound: Pretty good, the only thing that was a little weird is how the theme of it gradually changed throughout the animation... If you replay it just from hearing the end you can hear it just goes insane from beginning to end. Not sure if that's good or bad, though.
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Graphics were good. Your animating style was always sort of peculiar, as it looks like you use the line tool for your sticks... Nevertheless it was pretty smooth. The interface and other graphics were well done too. The red death line was kind of unnecessary; once you fall off you're pretty much done for, so you could have made it invisible.
Sound was pretty sweet, as always. Good rhythm, melody, and timbre. Didn't get repetitive after a while, either. Would have been nice if there had been sound effects, especially for the blocks falling into place.
Great gameplay... I had a lot of fun playing it! The squishing script wasn't too sensitive, although I 'died' getting hit on the back of the arm by one of the blocks, obnoxiously. There were a couple glitches, too, such as standing halfway between a block and dying if you moved, or dying while walking into a few corners. Other than that, the randomization was pretty good, especially because every piece fit perfectly. I would have preferred if the arena had been a bit wider, and if there had been walls instead of a gaping abyss, but that's preferential stuff. It could have used more depth, like powerups and stuff, or a highscore board in particular. The medals were a tad generous, as well. I also disliked using J and K for the commands; it would have been nice if you could use A and S instead, since most people are more comfortable with those; maybe even customized controls. Other than that it was pretty good.
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Latest Audio Reviews
It has a nice backbeat, hilarious lyrics, funny rhymes, the only problem was that it was too short.
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It was a bit simple, the backbeat got kind of repetitive, and there was way too much distortion in it. The individual elements didn't really blend together very well or string together anything.
Still, I guess it was okay.
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Not obnoxious, it moves along pretty nicely. Only complaint is it's a bit short. Techno, but not noise polluting in the unpleasant sense. As always, the drum beat really lifts the whole thing up. Would have been nice if it had been a tad faster.
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