All By Your Lonesome?!
Well, let me first say that this is more of an expansion pack than a sequel to Rebuild. The graphics are largely the same,although the music and sounds are different. What things are new are done very well, however: I'm digging the new characters and music! However, the animation is still as bland as ever, and the plot points were minimalistic to the point of not noticing anything.
In terms of the gameplay, I think the stat system is really cool, and I'm glad that now you can send people with no combat training into battle and they will still reduce the danger level to an extent while simultaneously GAINING combat training. The subway and addition of more missions is nice, as are the 'Yes' and 'No' plot points, too. However, I hear a lot of people complaining about this religion that kills people off... I haven't encountered this in-game, but it seems unbalanced, which is unfortunate, as it looks like you spent time trying to make the sequel MORE balanced this time around. The jobs, like tending crops and preaching, add a little bit of flair, which I like.
Here's where you slipped up: For one, when you came to the forums asking for help, you mentioned something about a shooting minigame during zombie attacks. This was never implemented, and it took away from the game. Having a shooter/strategy hybrid would have gotten you really far, but what more can I say? You failed to deliver. Additionally, the fact that there is now no longer any risk in reclaiming land or scouting makes the game frustratingly easy. Sure, you can still play on Impossible difficulty and get your ass handed to you by huge numbers of zombies, but honestly it's better when you're pressured from all directions, because it makes you THINK MORE.
You did a good job with the sequel, but it's just TOO SIMILAR to the original. Not enough has changed.